Rise Of Nations Tipps Rise of Nations
Wenn Sie Civilization, Age of Empires 2 und obendrein das Brettspiel Risiko kennen, werden Sie Rise of Nations lieben. Nach dem gleichen. Ihr wollt Feldherr, Finanzminister, Spionagechef und Diplomat in einem sein? Kein Problem: Microsoft sucht im Echtzeit-Strategiespiel Rise of. Rise of Nations Cheats und Tipps: Cheats, Dateien manipulieren, Trainer, Tipps und Tricks. Wir verwenden Cookies, um Inhalte und Anzeigen zu personalisieren, Funktionen für soziale Medien anbieten zu können und die Zugriffe auf unsere Website. Rise of Nations: Sie finden hier News, Test, Tipps, Specials, Bilder, Videos und Downloads zu Rise of Nations.
Rise Of Nations Tipps Video
Rise of Nations Tips \u0026 Tricks Part 1
How can I set up a custom map? Like these from the Steam Workshop? I do not find them anywhere in the game.
Neither at Quick Battle, nor at Multiplayer or Scenario. Alrik 21 Feb, am. Alrik 20 Feb, am. I do have a Question: Why did my troops take damage when moving in hostile territory and how can i prevent it?
Jimbo 17 Sep, pm. Are cities autonomous or are they linked technology wise with your capitol. Do you need libraries and universities in each city?
What do you need in each city and what do you only need in your capitol? When you captured all of his cities, you can start by rebuilding, repairing and fortifying them.
Get a civilian in all the cities and start repairing building, demolishing buildings that are useless. Then build defenses and military buildings.
Move your army back to a staging area and rebuild it for the next offensive. These extra cities are also pretty useless, they just add a bit to your resources and expand your terroritory.
I sometimes like to plan around and destroy these cities to add insult to injury in mutliplayer. But I have a question about the mid- and late-game.
When i conquerer one of my enemy capital and I capture al his cities, I always get mind blocked and I don't know what to do next.
Build good defenses and then go for the attack. This will ensure a stable civilization. Enemy ships can easily destroy your buildings and you will have no time to counter attack it.
Rise of Nations has loads of interesting cheats. During gameplay, press the Enter key and type the following Rise of Nations cheats codes to activate abilities and glitches: type all codes without quotes.
These Rise of Nations cheats will add fun and zest to the game. Hopefully you will enjoy the game with the help of these hints and cheats. Page content.
There's a big argument about whether you should use the Cav-Archers or the Heavy Cav to raid. I prefer Cav-Archers. The best is to go around the side, nail some peasants or caravans, and then hightail it out of there.
You can usually hit them a couple times before they get towers up or station counter-raiders near their peasants. I feel that mixed-armies are more important here than in other RTS's.
In RoN, I tend to have 3,4, or even 5 unit type armies. I always have a general or 2, Supply Wagons, Spies, and scouts as well. A general plan is to have siege for the buildings of course, Heavy Inf to protect the siege, Heavy Cav as a Mr.
Fixit solution, Light Cav to get to their archers, Siege, and supply, Archers to handle Inf protection, and sometimes Light-Inf if I know they are going to be heavy into Archers.
Even so, I tend to pick 1 type as my backbone, and then the other go into support roles. Everyone should be building at least 1 wonder and probably 2 in longer games.
The Collossus is truly awesome. Also, when you see someone else putting up a Wonder, then you know where they have lots of almost certainly unprotected peasants running around.
You can really ruin a guy's day by wiping out the entire corp of Wonder-builders. Egypt is a Wonder-spammer. I would suggest that if you are playing against Egypt, that you try to get raiding capability as soon as possible.
If you see him doing a wonder in the first age, then you know: a lots of expensive civvies are there and b He has dumped a ton of resources into the wonder.
If you can, start building the wonder yourself while raiding. It will really piss him off. Mongols are a 1 note civ. They rush-raid.
It is all they can do. Get 2 towers up, A few archers by each city, followed by 1 heavy inf to protect against the expected light cav, followed by light cav.
It's a little expensive, but when the Mongol's do their rush-raid, they completely screw their economy. You just have to defend a little bit and you will almost always win.
Use Garrisoning as an offensive technique. You can pop units into buildings and have them pop out the other side. If you use archers like this near a city, you can become truly annoying.
When you go into age 2, get as many universities up as possible. Get as many scholars as possible.
Sell everything you can to get more money to get scholars. Because Knowledge is the one thing you cannot buy directly, so you need to make sure you have as much as possible coming in from the earliest point possible.
Because money is so important for getting scholars, improving income indrectly improves knowledge income.
Repeat, get universities immediately after reaching Age 2. Industrial is a real pain. All of a sudden, you have oil. First off, buy as much oil as you can if it is not too expensive already.
The first person to buy oil is a winner, the last person is a loser. You are going to have to get people onto oil as fast as you can. Hotkeys are essential here.
Get those idle villagers to the oil fields as fast as possible. The refineries are different than the granary or the sawmill.
The refineries affect the oil income from all oil wells, so get those suckers up as soon as they are available and get them in each city. For almost all civ's: All cities should have: a marketplace, a university, and a refinery.
Rare resources are gifts from God. As soon as you get a market up, start getting merchants to the goodies.
I tend to just spam without thinking, but the efficient-minded person will take the rares that supplement what he is doing at the moment as well as his strategy.
For instance, it makes no sense to take a rare that provides metal when you are still in Age 1. Well, I take them anyway, because I'm spamming rares.
The peacock rare is pretty awesome. Even if you don't go much for rare's the population bonus makes this a must-have. These are the BMF's of the sea.
If you are playing a map with just a little bit of lakes, then make a port and send out 1 or 2 of these bad boys.
The planes on these mothers take out just about anything. The fact that the carriers come fully loaded means that you only have to wait for 1 unit to be developed and then you have a floating can of whoop-ass at your disposal.
And correct me if I'm wrong, but the carrier itself takes up 2 pop spots and the planes take up 0 spots.
Aber erstmal n paar allgemeine Tipps: Ohne eigene Armee ist deine Stadt praktisch wehrlos. In den ersten Zeitaltern kannst du den Gegner. Unterm Strich ist Rise of Nations ein heißer Tipp für alle, die sowohl Gefallen an großen Echtzeitschlachten à la Empire Earth als auch an strategischem. Rise of Nations - Gold Edition - Kostenloser Versand ab 29€. Jetzt bei Amazon.de bestellen! Rise of Nations ist ein Echtzeit-Strategiespiel von Brian Reynolds, dem Chefdesigner von Big Huge Games, und ist im Mai für Windows erschienen. und der Tiefe eines rundenbasierten Strategiespiels – mit dieser einmaligen Mischung hat Rise of Nations das Genre revolutioniert. Notarebel Offline. Last edited Naked Man Orchid Gwotyng ; 15 Jul, pm. You just have to defend Sk Gaming Logo little Beste Spielothek in Neu Hoske finden and you will almost always win. The freedom from attrition is very nice, and the oil saved on unit upgrades from Industrial on out makes her a very good Wonder. Here are some popular Rise of Nation cheats and hints. First off, buy as much oil as you can if it is not too expensive already.
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